We’ve had lots of feedback last week at the FormNext trade show and some other feedback over email.
Already finished last days:
- Rewritten shaders to GLSL Version 130, so the program will work good with VMWare/Parallels
- Changed mask generation algoritm to improve speed on high resolutions and fixed some UI bugs there
We’re currently working on:
- Wall and scaffolding support, new algoritms.
- Updates to the supporting UI
Next update hope to be released halfway december.