Update 23 november 2018


We’ve had lots of feedback last week at the FormNext trade show and some other feedback over email.

Already finished last days:

  • Rewritten shaders to GLSL Version 130, so the program will work good with VMWare/Parallels
  • Changed mask generation algoritm to improve speed on high resolutions and fixed some UI bugs there

We’re currently working on:

  • Wall and scaffolding support, new algoritms.
  • Updates to the supporting UI

Next update hope to be released halfway december.