Wrong MachineName in ctb file for Creality LD-006?


#1

If I open an exported slice file for the Creality LD-006 (.CTB) in UVTools it lists the printer name as Creality LD002-R.

I am not sure if this is a Formware 3D issue but I would appreciate if you could check.

Thanks,

Tony.


#2

Hi Tony,

Yes this comes from us i’m affraid.
I don’t think it matters for these machines…

Chitubox and others hardcode all machine names inside their code.
We have variables where you can change them; but i never mapped these to these specific variables… as then users could change them… bit technical… but they shouldn’t matter.

Elco


#3

Hi Elco,

Thanks.

The UVTools software disables certain features for the LD-002R which the LD-006 does support.

However, the UVTools exposure calibration test I wanted to use doesn’t work the way I wanted anyway. It does a full lift for each exposure which makes the test last a long time and for low exposure times it leaves a bunch of underexposed layers in the vat. Not very useful. So you are correct, it doesn’t really matter.

If you know of a resin printer that gives full gcode control I would be very interested. It seems to be a difficult spec to find. I assume the Chitubox units do not because the LD-006 seems to be hard coded to do a full lift every time an exposure is done.

I can’t use the built-in Formware3d method because the LD-006 light array means I need a mask something like this:

I’m still tuning that.

Thanks,

Tony.


#4

Hi Tony,

Yeah… much has been asked and written about this mask wizzard…
I think for the older machines like the LD006 etc. it makes sense to apply a mask. The intensity can vary with 50% towards corners. Later machines are more and more equal in UV intensity over the platform.

GCode machines, typically photocentric machines allow gcode. Or various phrozen machines also allow gcode. Not sure if it still applies for the newer ones, but there are a variety of older machines that use gcode files.
But it’s difficult… most low end machines are not ment for playing around with the movement…

kind regards
Elco


#5

Many thanks for the info Elco.