Anti Aliasing Image Blur Feature


#1

Anti aliasing settings in my opinion are vague, more options should be appreciated like image blur or aa levels etc. instead of low normal high.


#2

Hi Taylan,

thx for your feedback, we’ve removed any aa numbers because to a lot of people they only mean confusion.
I agree there can be a bit more documentation about it. Todo for us.

Anti aliasing is done in range from none to high.
none: only black or white
low: 4 shades of gray
default (medium): 16 shades of gray. (usually enough)
high: 256 shades of gray.

The higher you set it the more time/memory it costs.
Usually 16 is enough. Default setting.

regarding blur; did you have good results with this?
We could always add a blur filter to blur the edge; as a matter of fact I think we already programmed it once but the results were not really noticable…

Elco


#3

In chitubox it works with aa2 reduces the voxel lines pretty much and if I use with image blur 2 at the cost of surface detail it pretty much eliminates voxel lines. I don’t have any pictures to show but a channel named Dennys Wang managed to eliminate the voxels this much:


#4

Hi Taylan,

Cool thx for this info.
I’ll check what this blur filter does; probably it blurs the pixels.

What you can do for now is activate our 3d anti aliasing features. This has been a bit expiremental over time but i think if they claim on that machine that blurring works; then 3d anti aliasing should also have some effect.

3d anti aliasing is not activated by default in print profiles; you can activate it by going into your settings file and putting “SettingAntiAliasing3D” to “true” on the machine that you desire.

This will give you this box:

when you then slice a couple of spheres you will notice it also aliases in 3d direction; not just in the XY plane.